My thoughts on the campaign in MW3. (WARNING: SIGNIFICANT PLOT DETAILS FOLLOW.)
3/5/13 by DarkSuperSonic7
So, a couple of days ago, I finished the campaign in Modern Warfare 3. All I can say is... wow. Just... wow. The game is made and crafted in such an amazing way, although it does feel a little bit ostentatious at times. For example, when the dust storm hit Yuri (one of the main characters) in Somalia, I felt frustrated because I could not see my enemies. I feel that this was the point of the mission because this sort of situation is demonstrated in real-life warfare.
A mission I especially loved was "Mind the Gap" and the mission that followed after. You have to chase and track down a band of people working for Makarov and find out what their purposes are, and what Makarov is doing. In "Mind the Gap", you have to go through a subway complex and chase down a train, shooting down the terrorists in the train as you are moving. Very graphic and bloody... and yet this shows how powerful Makarov really is. This also traces back to the "No Russian" level in Modern Warfare 2, when he shoots you in the head and leaves you to die. You hear him say as the level closes: "When they find that body... all of Russia will cry for war."
My favorite mission in the entire game was probably "Turbulence", which is a mission that happens earlier in the game, during the first act. You are onboard an airplane with the President of Russia, Boris Vorshevsky, who is going to have a meeting with other government officials about the current war. However, Makarov's gang of criminals has seized control and hijacked the plane, and you have to run around the plane to attempt to kill them all. There is also a really cool zero-gravity sequence where you fly around in the air shooting at the criminals, which I found very fun to play. At the end, though, when the President says, "You'll never get the launch codes," Makarov says, "Every man has his weakness. Find the girl." This may also show that Makarov has a very traumatic childhood, and maybe seeks vengeance. If only Yuri and the rest of Task Force 141 had more information on Makarov; this might have been a bit risky for the story, however.
The missions I found the most emotional were when the characters died. Yuri and Sandman were killed in action because they were highly aware of the fact that they were going to die in battle anyway, but they know and care for one another, and they just wanted everyone else to live. In the last mission, Yuri says, "Go on without me... I know you can do it." When Soap died, however, I was very sad... I started crying when Price found out that Soap was dead. I got very attached to him during the course of Modern Warfare 2, as I did with Ghost. I found them to be very likable characters, and I wish they were real because they seemed realistic.
When Makarov died, although he killed many people, I still feel that he died an unreasonably painful death. Although I felt triumphant once I saw him hanging from the ceiling, at the same time, I felt a deep pain in my heart because he may have had trouble as a child, although vengeance may have been his key to attain fear and power throughout the course of the story arc.
Review of the campaign in MW3 = done.